Team Members


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Reece Scott

President and CEO


Reece was born in California and has resided in Florida, the Washington D.C. metro area, and in the UK in addition to Japan. He has a Bachelor’s Degree from Georgetown University in Japanese and a Master’s Degree from the University of Oxford in Modern Japanese Studies. He currently lives and works in Tokyo.                                                                                             


Michael Ely

Director of Development


Michael was born in America and has lived, worked and traveled all over the world. He has a Master’s Degree from Cornell University and has created movies, scripts, and stories for some of the best selling videogames of all time including Civilization 2, Sid Meier’s Alpha Centauri, Magic: the Gathering, games for Nora Roberts, James Patterson, Zynga and many more. He now lives and works in Tokyo.


Keita Shibuya

 Lead Developer


Keita is a graduate of Hokkaido Sapporo Visual Arts College. While working at a game development company in Hokkaido for 8 years, he was involved in the production of social, arcade and consumer games. In addition to programming, he is also skilled at both VFX design and the usage of major 3D authoring tools. He is currently working on improving his English skills.


Yachiyo Mouri

 Office Manager
Localization Coordinator


Yachiyo is a graduate of California State University at Stanislaus. At GameTomo she brings skills in the distribution of mobile games, both in Japan and globally. Yachiyo is interested in rakugo theatre and Japanese literature as well as classical Japanese dance. Her dream is to collaborate to build a rakugo game.


Kai Lange



Kai is a German and U.S. citizen. He studied game programming at the Art Institute of California - North Hollywood and has been working on the Unreal Engine 4 game Project Nimbus: Code Mirai. He has a big interest in storytelling and game design. In hopes of developing his skills further he is currently also working on his own indie game in UE4.

Takayoshi Takeuchi

 Level Designer / Artist


After graduation, Takeuchi-san worked as a CG designer for various TV animation series. Later, he followed his dreams into game development and became a level designer. Currently he creates level designs for GameTomo using his art and design skills, and his goal is to become a creative level artist.


Shiyuan "Sheera" He

Lead Artist


Sheera was born in China and started living abroad since sixteen. She studied liberal arts at Sarah Lawrence College and the University of Oxford, and has a Master's Degree from Keio University. She is passionate about storytelling and wants to create unique stories while exploring innovative art styles. 


Jonathan Ross



Jon is from America and studied Game Development at Full Sail University. He has been a developer on casual PC games, Android applications, and the PS4 game Drawn to Death. He enjoys building innovative game experiences. Jon joined the GameTomo team after a year of teaching English in Japan


Ami Nakazawa



Ami is an artist with skills in 2D / 3DCG, motion graphics, graphic design, video production and editing. She studied design and CG from an early age, and worked in animation and video production as a freelancer. She met GameTomo as a game fan and later officially joined the team.



 Want to join our team?


Are you an engineer, level designer, or other amazing gaming talent? Contact us!